A woman with slicked-back hair, wearing a colorful, patterned halter top, standing against a black background with a serious expression.

Hello! My name is Tabitha and I’m a designer focused on crafting intuitive UI/UX, game design systems, and pixel-based digital experiences. I love blending art and technology to create interfaces that are visually immersive.

I’m currently pursuing a BAAS in Data Analytics and Social Sciences at the University of Pennsylvania while earning associate degrees in computer programming and engineering. My previous education includes an associate degree in advertising and graphic design to build my foundation as a designer. My academic and creative journey has always centered around clarity, usability, and aesthetics.

I’ve been an artist my whole life, but my design career began in 2015 creating biological illustrations for the Biological Arts Fair at N.C. State University. Since then, I’ve designed jewelry prototypes, updated logos and brand identities for local businesses, and developed digital wearables for games such as Exodus and Decentraland.

In the gaming space, I’ve contributed to projects such as Exodus: Goodbye, World and GrindScape, where I designed 3D assets and multiple user interfaces. These projects have allowed me to experiment with player-centered interaction design, balancing atmosphere with usability.

Quest Log

  1. Main Quest: Make technology feel intuitive, playful, and human-centered.

  2. Side Quest: Design experiences that are more accessible and easier to understand.

  3. Future Quests:

    • Contribute to projects at Creative Assembly, bringing immersive UI/UX into game design.

    • Apply design thinking to global brands like Starbucks, where everyday interactions can become more thoughtful and seamless.

Current Quests

  1. Expanding void: Building new levels, refining UI/UX, and polishing mechanics for my pixel-based suspense game.

  2. StickmAIn Concept: Developing early design ideas for a personal project exploring interactive AI and character-driven play.

  3. Volunteer Design Work: Contributing graphics, UI assets, and branding support to local organizations and community projects.

Party Invite

I’m always open to collaborations in UI/UX, game design, and creative digital projects.

Google Voice @980-785-4171

LinkedIn @Tabitha Floess